Jump To:
Technical Notes: Cocoa
Cocoa provides classes for custom drawing based on Quartz graphics, and utility functions for common graphics tasks such as copying and drawing bitmap data. To go beyond what Cocoa provides, developers can use the graphics and imaging frameworks in Mac OS X. Cocoa applications have access to a wide variety of graphics technologies including Quartz 2D, Quartz Services, OpenGL, QuickTime, and the Mac OS X printing system.

View all Graphics & Imaging Technical Notes.
Document Descriptions
On Off
Display

Sorted by
Title
Sort by
Date
Understanding and Detecting OpenGL Functionality (HTML)
TN2080: Discusses OpenGL API design, and how to access the full power of hardware and software renderers.
2003-12-29
Working Around Incorrect -needsToDrawRect: Behavior in Custom View Classes (HTML)
TN2107: Describes how to work around a bug in NSView's -needsToDrawRect: method.
2004-02-06